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DANIA
Game Programmer
My objective as a Software Developer is to leverage my technical expertise, creativity, and problem-solving acumen to drive business productivity and achieve career growth. I am committed to ongoing learning and contributing to innovative solutions in the field.
ABOUT ME
EDUCATION
Digipen Institute of Technology Singapore -Singapore Institute of Technology
September 2020 - Present
BSc (hons) in Comp Sci in Interactive Media and Games Development
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Singapore Polytechnic
April 2017 - March 2019
Diploma in Games Design and Development
GPA 3.56
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Millennia Institute
January 2014 - December 2016
Commerce
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TECHNICAL SKILLS
Programming languages:
C#
Python
C
C++
Kotlin
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Tools:
Visual Studio
Shapr3D
Blender
3DSMax
Microsoft Exel/Word/Powerpoint
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Game Engines:
Unity
Raylib
Custom-made
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SOFT SKILLS
Communication
Teamwork
Creativity
Leadership
Attention to detail
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